Sasha Ristic Krieger
Principal Character artist, Art Direction, Modeling
Belgrade, Serbia
Summary
I grew up alongside the evolution of games, from early pixel screens to fully realized worlds. At some point, playing them was no longer enough. I wanted to build them.
Today, I work as a Senior Character Artist and Art Director, focusing on stylized character creation and visual direction for games. My work combines artistic vision with production awareness, shaping characters that are not only visually strong but also functional within real-time pipelines.
I am drawn to worlds with identity, mythology, and weight. Whether leading a team or sculpting a single character, the goal remains the same: create something that feels alive.
Skills
Art DirectionCompositingConcept Art3D Modeling3D Printing3D VisualizationCharacter ModelingHard Surface ModelingProp ModelingTexturingCinematicsGame DevelopmentCharacter DesignCreature DesignWorld BuildingStorytellingVFX Supervision
Software proficiency

Marvelous Designer

Substance 3D Painter

Maya

Photoshop

ZBrush

TopoGun

3ds Max

3DCoat

Keyshot
Productions
Video Game
Uragun
Year
2023
Role
Art Director
Company
Kool2Play
Video Game
Evercore Heroes
Year
2025
Role
Senior Character Artist
Company
Vela Games
Video Game
Overwatch
Year
2016
Role
Character Artist
Company
Room8Studios
Video Game
Magic Craft
Year
2024
Role
Art Director
Company
Devoted
Video Game
Fortnite
Year
2017
Role
Senior Character Artist
Company
Epic Games
Movie
C.L.E.A.N.
Year
2020
Role
Lead Creature Artist
Company
Dream Team Pictures
Experience
Executive 3d Artist at Mad Head Games
Belgrade, Serbia
Concept art, Character Design, 3D modeling
Senior 3d artist at Crater VFX studio
Belgrade, Serbia
September 2019 - January 2019
Tutoring and coaching junior 3d artist,and zbrush teaching
Senior 3d Artist at Erepublic Labs
Bucharest, Romania
March 2017 - January 2018
Product Designer at Arma Epona
Prague, Czech Republic
March 2016 - January 2016
Lead 3d Artist at Software Nation
Belgrade, Serbia
March 2014 - January 2012
3d modeling, characters, props, for an online game project
Product Designer at Drakkaria Pagan Shop
Prague, Czech Republic
March 2013 - January 2017
Creating Slavic, Celtic and Nordic-inspired jewelry assets, medieval sword replicas,
Lead Product Designer at Rod Souveniers
Belgrade, Serbia
February 2012 - January 2015
Creating Slavic, Celtic and Nordic-inspired jewelry assets,3d print
3d Modelar at Doctor Fried
Belgrade, Serbia
March 2012 - February 2014
3d modeling characters, props, and environment assets for cinematics purposes