Sasha Ristic Krieger
Sasha Ristic Krieger
Principal Character artist, Art Direction, Modeling
Belgrade, Serbia

Summary

I grew up alongside the evolution of games, from early pixel screens to fully realized worlds. At some point, playing them was no longer enough. I wanted to build them.

Today, I work as a Senior Character Artist and Art Director, focusing on stylized character creation and visual direction for games. My work combines artistic vision with production awareness, shaping characters that are not only visually strong but also functional within real-time pipelines.

I am drawn to worlds with identity, mythology, and weight. Whether leading a team or sculpting a single character, the goal remains the same: create something that feels alive.

Resume PDF

View

Skills

Art DirectionCompositingConcept Art3D Modeling3D Printing3D VisualizationCharacter ModelingHard Surface ModelingProp ModelingTexturingCinematicsGame DevelopmentCharacter DesignCreature DesignWorld BuildingStorytellingVFX Supervision

Software proficiency

Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
TopoGun
TopoGun
3ds Max
3ds Max
3DCoat
3DCoat
Keyshot
Keyshot

Productions

    • Video Game
      Uragun
    • Year
      2023
    • Role
      Art Director
    • Company
      Kool2Play
    • Video Game
      Evercore Heroes
    • Year
      2025
    • Role
      Senior Character Artist
    • Company
      Vela Games
    • Video Game
      Overwatch
    • Year
      2016
    • Role
      Character Artist
    • Company
      Room8Studios
    • Video Game
      The Walking Dead
    • Year
      2012
    • Role
      Senior Character-Creature Artist
    • Company
      Deck Nine, Skybound
    • Video Game
      Magic Craft
    • Year
      2024
    • Role
      Art Director
    • Company
      Devoted
    • Video Game
      Fortnite
    • Year
      2017
    • Role
      Senior Character Artist
    • Company
      Epic Games
    • Board & Card Games
      Forest Of Radgost
    • Year
      2020
    • Role
      Art and Creative director,miniature sculptor and concept artist
    • Company
      Kickstarter
    • Video Game
      Pagan Online
    • Year
      2018
    • Role
      Executive 3d Artist; Character Art
    • Company
      Mad Head Games
    • Video Game
      Game of Trenches
    • Year
      2019
    • Role
      Senior 3D artist,Character art
    • Company
      Erepublic labs
    • Movie
      C.L.E.A.N.
    • Year
      2020
    • Role
      Lead Creature Artist
    • Company
      Dream Team Pictures

Experience

  • Executive 3d Artist at Mad Head Games
    Belgrade, Serbia
    June 2014 - January 2017

    Concept art, Character Design, 3D modeling

  • Senior 3d artist at Crater VFX studio
    Belgrade, Serbia
    September 2019 - January 2019

    Tutoring and coaching junior 3d artist,and zbrush teaching

  • Senior 3d Artist at Erepublic Labs
    Bucharest, Romania
    March 2017 - January 2018

  • Product Designer at Arma Epona
    Prague, Czech Republic
    March 2016 - January 2016

  • Lead 3d Artist at Software Nation
    Belgrade, Serbia
    March 2014 - January 2012

    3d modeling, characters, props, for an online game project

  • Product Designer at Drakkaria Pagan Shop
    Prague, Czech Republic
    March 2013 - January 2017

    Creating Slavic, Celtic and Nordic-inspired jewelry assets, medieval sword replicas,

  • Lead Product Designer at Rod Souveniers
    Belgrade, Serbia
    February 2012 - January 2015

    Creating Slavic, Celtic and Nordic-inspired jewelry assets,3d print

  • 3d Modelar at Doctor Fried
    Belgrade, Serbia
    March 2012 - February 2014

    3d modeling characters, props, and environment assets for cinematics purposes